The Content Trap

Every artist repeats himself, often without being cognizant of it: stylistic tropes, character archetypes, peculiar metaphors, and distinct storytelling moves. The more prolific the artist, the more likely the artist will repeat himself. I think of how Joyce Carol Oates — herself astonishingly voluminous — mentions the soothing comforts of vacuuming in the aftermath of grief in her memoir, A Widow’s Story, while drawing a similar comparison between death and vacuum cleaning in her short story “Cumberland Breakdown” (contained in I Am No One You Know).

So given that repetition is a creative inevitability, how do you avoid it? And when is repetition acceptable? These are vital questions to consider in an age of franchise fatigue, in a time in which an audience is now asked to devote its entire life to consuming endless reboots, remakes, and spinoffs that offer little in the way of originality.

Speaking for myself, the only way that you could get me to watch another bloated three hour Marvel Cinematic Universe movie (Three hours? Come on! You’re not Tarkovsky!) — whereby the now tedious destruction of New York is now an annoyingly guaranteed and yawn-inducing cliche — is if you locked me in a hotel room with a group of sinuous, supple, and wildly inventive lovers. And even then, my attentions would be more fixated on the far more rewarding existential variations of tendering affection and satisfaction to each and every sybarite who drops by for a mutually beneficial afternoon delight rather than the bullshit spectacle of Manhattan once again — for fuck’s sake, not again! — being reduced to rubble.

It is not that I am against genre. (I have always loved genre passionately!) But artists who work in genre tend to be the worst transgressors of the problem I am addressing here. Furthermore, I am strongly opposed to being bored out of my fucking mind. MCU movies bore me. As do the endless iterations of Star Wars rehashes and retreads, which now fills in every goddamned ambiguity that initially captured my imagination with an indefatigable series of cheap narrative disappointments. (Did we really need to see Boba Fett escape from the Sarlacc Pit? No, we didn’t. Boba Fett was a marvelous invention, the perfect side character who said very little and, before Disney+ turned this bloated and ever propagating franchise into a bland carpet rolling endlessly down a Poltergeist-style hallway of limitless length, Boba Fett’s laconic presence invited you to speculate about just why he became a bounty hunter. I’ve been told that Andor actually breaks out of the formula, but I am frankly too fatigued by all the George Lucas wankfests to dive in.) I could not give two fucks about The Walking Dead, even though I enjoyed the flagship show in its early seasons. Characters move from one location to another, kill zombies, fend off some villain of the season (such as Negan or The Governor). Lather, rinse, repeat. Same shit, different day, different television spinoff.

But Fringe? Farscape? Twin Peaks? Issa Rae’s great series Insecure? They ended at just the right time. No problems there! For that matter, Better Call Saul struck a heartbreaking note of artistic perfection while also neatly aligning itself with its cousin, Breaking Bad. Twin masterpieces! Both shows in the Alberquerque universe arguably represent some of the best television of the last twenty years. Because the writers knew when their time was up. They knew the precise point when they were about to repeat themselves. I have great hope for For All Mankind, which possesses enough of an imaginative arsenal to run for multiple seasons without becoming dowdy, largely because of the innovative way in which the show jumps forward a decade each season with its “What if?” premise.

Brian K. Vaughan is one of the best living comic book writers working today. Why? Well, it’s largely because he knew when to wrap up Paper Girls. When Saga hit a heartstopping cliffhanger in Issue #60, Vaughan and artist Fiona Staples took a four year hiatus and didn’t return until last year. And Saga has sustained its high artistic quality because this dynamic duo knew that they couldn’t repeat themselves and that they needed a long break to get it right. But Dave Sim? Jesus Christ, what a tragic fall from grace. The man who changed the possibilities of what independent comic books could be succumbed to distasteful misogynistic incel rants. All because he was so singularly obsessed with hitting Cerebus #300. Imagine a world in which Cerberus stopped at Issue #150. Dave Sim would be a hero rather than a well-deserved pariah.

At 75, Stephen King may be the best example of pop fiction staying power that we have. While there are undeniable King tropes (the dangerous religious zealot, the endearing simple-minded sidekick seen with Wolf in The Talisman and Tom Cullen in The Stand, and an empathy for blue-collar types that has rightly caused his books to be revered by many), the man is still successfully working in other non-horror genres such as crime (Billy Summers) and dark fantasy (Fairy Tale). And while he has been self-effacing about declaring himself the “literary equivalent of a Big Mac and fries,” his capacity to grow as a writer in his seventies and still win us over would suggest very strongly that he’s a lot more than this.

The excellent audio drama Wolf 359 knew when to quit. As did Wooden Overcoats. The Amelia Project? Nicht so viel. It is now a stale and uninventive retread that no amount of new characters or talented actors can salvage.

Trevor Noah knew when to leave The Daily Show. As did Jon Stewart. At least initially. But after taking a few years off to write and direct films, his ego became seduced by the fame, attention, and money that emerges from churning out more of the same. He returned to the airwaves with the same schtick, vastly eclipsed by the far more thoughtful and more hilarious approach of John Oliver on Last Week Tonight. (I truly hope that Oliver knows the precise moment to quit. Because it would be a pity to see him transmute into a disinterested has-been hack.)

The Who and Led Zeppelin both ended at nearly the right time (although the less said about everything after Who Are You, the better; opinions vary on whether or not Zeppelin’s final album, In Through the Out Door, was entirely necessary). Had Keith Moon and John Bonham lived longer, I think it’s likely that they would have turned into 1980s corporate rock sellouts that Gen X punks like me would have justifiably ridiculed with formidable sneers. And while John Lennon’s assassination by Mark David Chapman was truly terrible, imagine (har har!) what kind of hideous reactionary Lennon would have transformed into in the 1980s. Or Kurt Cobain. Or Janis Joplin or Jimi Hendrix. This fun but unsettling speculative game — which I personally guarantee will enliven a dull party — is what Billy Joel (who quit writing songs long after his talent was tapped, but who at least had the decency to spare us further River of Dreams drivel) was referring to when he sang about “the stained-glass curtain you’re hiding behind.”

In other words, every artist has a finite amount of talent and imagination. Sometimes it extends within a given project or a stylistic approach. Sometimes it’s represented in an entire career. I used to love T.C. Boyle’s work, but now I find him insufferably repetitive. Why? Because Boyle hasn’t changed his formula much in the last ten years. It is highly doubtful that we will get another novel on the level of World’s End or The Tortilla Curtain from him. And that’s a damned pity. At some point around 2014, Boyle stopped caring about whether he was evolving as an artist and started to phone it in.

Lost? Battlestar Galactica? Both shows lasted at least one season too long. They were both wildly popular and didn’t seem to understand that the creative well had run dry. Imagine if they had ended at the right time.

The artists who didn’t know when to stop or change things up fell into what I’m calling “the content trap.” The content trap is what happens when something distinct and original becomes wildly successful, but corporate greed or an artist’s narcissistic need for chronic adulation gets in the way of knowing when the jig is up. Ego prevents an artist from knowing when it’s time to end things. And what we usually get are inferior repeats of the same stories that initially captured our imagination. Let’s be honest. If Douglas Adams had actually confined his Hitchhiker’s Guide to the Galaxy series to the trilogy format, what would be so bad about that? I think Adams knew that So Long, and Thanks for All the Fish was never going to live up to the three books that preceded it. He was so impaired by the need to write content for the fourth book that publisher Sonny Mehta had to move in with Adams to make sure that he finished the novel. Douglas Adams — for all of his wit and radio drama innovation — fell into the content trap. On Community, Dan Harmon had a running joke in which characters suggested that the show had “six seasons and a movie” of material. And had Community been renewed for a seventh season, there is no way that its formidable writers could have summoned anything as brilliant as “Remedial Chaos Theory.” Dan Harmon didn’t fall into the content trap.

John Cleese — a genius whom I worshipped as a teen — hasn’t been funny in years. His best days are far behind him. Why? Because he fell into the content trap. He’s bringing back Fawlty Towers decades later and it’s completely unnecessary. On the other hand, I had thought that Star Trek: Picard was a dead retread incapable of further innovations, but the third season has somehow found new life under showrunner Terry Matalas. Here was a show that fell into the content trap, but that somehow clawed its way back, even resolving an Ensign Ro storyline from decades before. In other words, it’s not impossible for a content trap victim to reverse course and find a vital reason for creating new art. (Witness the surprising endurance of Doctor Who over more than fifty years — although its recent partnership with Disney+ does have me greatly worried — or Philip Roth’s multiple periods of resurgence. Or how about Tina Turner’s Private Dancer (after four dismal solo albums)? I’ve lost track of the number of comebacks that Miley Cyrus has had, but you’d be hard-pressed not to groove to Endless Summer Vacation.)

Most artists find it difficult to escape the content trap once they fall into it. But here’s the good news: everyone loves a comeback. And if we start demanding higher standards of the work we love and that goes on on and ever ever on rather than accepting bullshit like some hopelessly compromised head-bobbing fanboy who settles for, well, anything, then even once beloved artists have a shot at surprising us with the imagination and talent that is buried somewhere within them. That is, if they can successfully resist the large bags of money that corporate overlords continue to wheelbarrow into their palatial estates so long as they continue to offer us more of the same.

(Special thanks to my friend Tom Working, whose insightful comments partially inspired this essay.)

For All Mankind is the Best Show on Television — Why Aren’t You Watching It?

Every now and then, television demonstrates that it is capable of rising to the level of great art. Think of the excellent BBC miniseries Our Friends to the North and its sweeping storytelling ambition, which involved following a group of people from Newcastle over the course of thirty-one years. Or the amazing Albuquerque worldbuilding depicted in Breaking Bad and Better Call Saul. (The latter series, now about to air its final episodes, is so great that it is presently on track to outdoing the predecessor! No small feat, given that Breaking Bad was a masterpiece.) Or pretty much anything that David Simon has written.

But now — with its latest episode “Seven Seconds of Terror” (it dropped today) — I can state with absolute confidence that For All Mankind is the best fucking show on television. Hands down. And I say this as a huge fan of Better Call Saul. Nothing on television matches For All Mankind‘s acting, its narrative reach, and its ballsy and spellbinding storytelling. This is a show that has not only dared to present an alternative universe as a vast and bustling panorama. (In For All Mankind‘s timeline, the Soviets landed on the Moon first.) It has followed a series of utterly fascinating characters over the course of nearly three decades. People we come to care for and are mesmerized by. Earlier this season, the show presented us with a years-long montage of Margo and Sergei getting into an elevator while attending an annual conference. And the “Will they or won’t they?” question that undergirded this dynamic created exquisite and deeply felt sexual tension — one later played out in a hotel room in one of the hottest television scenes I’ve seen in years with the simple question “I would like you to kiss me.” (And this in a show that is primarily about a space race!) For All Mankind introduced a fascinating pre-Elon Musk entrepreneur named Dev Ayesa: a man who wants to use his private money to land the first person on Mars. Where other shows would have presented him as a sinister capitalist, For All Mankind was simply too nimble and fastidious to take such an easy way out. Instead, we see Dev as a man who is inclusive of his employees’ thoughts and opinions. There’s a part of him that actually cares about furthering humanity. But, of course, he’s also a businessman. We see geeks being unapologetically awkward and geeky. We see flawed heroes. Awesome women! Tons of women astronauts! And it’s multicultural! We get Aleida Rosales — a brilliant woman from Mexico who is the daughter of a janitor — and Danielle Poole — who has survived racism and tokenism to become a badass space jockey! But perhaps most important, we see what happens when perceived failures or marginalized types are given another chance. Indeed, the gentle (but by no means hokey) optimism of this show can be compared favorably to Star Trek at its best. And at a time in which the world seems to have become largely hopeless, For All Mankind reminds us of the greatness that humanity is capable of. And it does so without being saccharine about it.

The space travel in this show is not only tremendously exciting, but it’s rightly portrayed as deeply dangerous. And, as such, I have found myself hollering and shouting at the screen every week. I have felt a large and genuine thrill each week that I feel in every bone. During one particularly exciting and jaw-dropping moment a few weeks ago (I dare not spoil it), I gripped the arm of my chair so hard that the side knob on the undercarriage broke and I fell on my ass. But dammit if I didn’t smile and cheer my way through the episode with my newly accrued bruises, thinking absolutely nothing of them!

So, yeah, For All Mankind succeeds at being super-smart and terrifically emotional!

The writers are so consummate and attentive to detail that just about every single historical event has been factored into their plan. When the show jumps forward a decade, we get a zippy montage at the start of what has transpired in the intervening years, one that invites the kind of heavy scrutiny that has been applied to the Zapruder film. (To cite just a few of the historical switcheroos, Ted Kennedy and Gary Hart have been President. John Lennon was never assassinated in this universe. So we see the Beatles getting together for a reunion tour.) The show’s third season even had one of its characters run against Bill Clinton for President and win and it somehow managed to pull this amazing story move with confidence and believability!

Yet this television masterpiece is criminally overlooked by the critics who put together their year-end lists. They have completely ignored this tremendous creative achievement. While everyone has rightly raved over another Apple TV offering (Ted Lasso, which somehow managed to win over a skeptical realist like me), where are the For All Mankind stans? And why aren’t they more ubiquitous? We For All Mankind fans — those of us who have been watching from the very beginning — have to knock on secret doors and knock the rap on speakeasies just to find each other! But why? It is a goddamned crime that For All Mankind is not being talked about everywhere with the same rapturous glee that once accompanied every fresh episode of Mad Men.

The only bad move that this series has made is the clunky Danny/Karen subplot. But even with this fumble, For All Mankind‘s most recent episode indicates that it is about to rectify this mistake.

I believe in this show so enormously that I am not only telling you to watch it. I am ordering you to watch it. Art this great does not happen all that often. If we know each other, I will personally watch the whole damned run from the beginning with you. (Tonight, I made a pledge to do this with one dear friend.)

And to all you dopey television critics who think you’re so fucking intellectual, where the hell are you on this? Why have you stayed silent about For All Mankind? Yeah, I know who you are. I read you. And I’m going to make you a deal right now. If you talk up For All Mankind and you’re a member of the New York media who is on my shit list, I will completely forgive you and sing your praises. I’ll never write a hit piece on you. Because, goddamit, this show is too fucking important and too fucking great for you to sit this one out.

So watch For All Mankind. Start from the beginning and get together with friends. And tell them all that the wacky books guy from Brooklyn sent you.

And if you’re too lazy to read this longass rave, here’s my enthusiasm captured on video:

How to Write Audio Drama

Anyone who has ever worked in an office is familiar with the self-styled “expert” who rolls in from London or New York. The grinning expert, who almost never listens to anything other than the hollow sound of his own voice, locks you into a conference room with a condescending four hour PowerPoint presentation. One often looks cautiously at such a mercenary, often paid an obscenely high sum for pablum, to see if he has a pistol concealed under the three piece suit. Why? Because the presenter’s vaguely sinister chest-thumping almost always feel more like a hostage situation rather than a true meeting of the minds.

Ego should never be the driving force when you advise other people. The collective journey must represent the true impetus behind any guiding effort. Unfortunately, the dreadful combination of arrogance and stupidity is an increasing affliction in American culture, which now prides itself on smearing a crowd with the soothing balm of anti-intellectualism, with hubris often serving as the prominent titanium dioxide. This strain was most recently evidenced by Tucker Carlson’s unintentionally hilarious but nevertheless dangerous notion that the metric system represents a conspiracy promulgated by revolutionaries. There are now too many circumstances in which wildly unqualified people — often illiterate and sloppy in their work product — anoint themselves as Napoleonic dictators for how to advance thought and who often do so without the nuts-and-bolts wisdom or attentive awareness that inspires people to conjure up truly incredible offerings.

I mention all this because I recently had the considerable displeasure of reading a typo-laden article written by a misguided audio dramatist who, while possessing a modicum of promising technical chops, remains tone-deaf to human behavior. To offer a charitable opinion, this dramatist is certainly doing the best he can, but his dialogue (which has included such inadvertent howlers as “Now dance with me, asshole,” “I envy your certainty,” and “I would have expected you to bring one of your underlings”) and anemic storytelling represents a form of “expertise” that my own very exacting standards for what constitutes art simply cannot accept.

You see, I really believe that audio drama, like any artistic form, needs to be written and produced at the highest possible level. But to give this guy some credit, we do have to start somewhere! As someone who has written about 1,400 pages of audio drama and who often labors months over a script until it’s right (as opposed to someone who bangs out an entire season in nine weeks), as someone who has gone out into the real world for months to do journalistic research to ensure that I’m portraying groups of people and subcultures realistically and dimensionally rather than subscribing to self-congratulatory, attention-seeking tokenism that cheapens well-intentioned inclusiveness through the creation of shallow stereotypes, and as someone who won a distinguished award for all this, if you’ll pardon my own statement of qualifications here, I think I’m reasonably well-equipped to offer better suggestions. Having said that (and as a free-wheeling anti-authoritarian who despises groupthink, who has never held a gun in his life, and who is writing this in a T-shirt and jeans rather than a three piece suit), I would also like to encourage anyone reading these collected thoughts to poke holes into my views and to challenge anything that I present herein. This is, after all, the only way that all of us truly learn.

Audio drama is a magnificent medium. It shares much in common with literature in its ability to challenge an audience and convey emotional intimacy. And while shows such as The Bright Sessions, Wooden Overcoats, and The Truth intuitively comprehend the emotional connection between audio drama and audience, the medium, on the whole, is populated by too many engineering nerds who are not only incapable of writing quality scripts, but seem reluctant — if not outright hostile — to probe moral questions or explore any difficult ambiguities that lead to human insight.

Here are some better guidelines for how to approach the exciting and often greatly rewarding realm of audio dramatic writing!

1. Before anything else, think of HUMAN BEINGS.

This is the true big one. If you don’t have human beings guiding your audio drama, you are dead on arrival. And you become no different from some engineering nerd who is less interested in narrative possibility and more concerned with being the cleverest guy in the room. Being in touch with human behavior humbles you and opens you up to wonder and empathy and insatiable curiosity that you can not only pass onto your actors and your audience, but that will help you transform into a better and more mindful person. If you want to connect with an audience, then you need to know how to connect with people. And your art needs to reflect this. One of my favorite audio dramas, King Falls AM, has literally confined its setting to a call-in radio show in a small town. But its two main characters, Sammy and Ben, are human enough to warrant our attention. We learn over the series’ run that Sammy is gay and that Ben is smitten with Emily, the local librarian. And the show’s colorful characters and the creative team’s commitment to exploring the human have ensured that the show has never once lost momentum during its eighty-seven episodes. (There’s even a charming musical episode!)

It’s also vital for human behavior to contain paradoxes. Very often, that means taking major artistic risks with your characters — even making them “unlikable” if this is what the story calls for. I recently revisited some episodes of the science fiction TV series Blakes 7 after its star, the incredibly talented Paul Darrow, passed away. Darrow, who appeared in many audio dramas produced by Big Finish near the end of his life, played an antihero named Avon — a man who ended up as the leader of a band of revolutionaries fighting against a fascist empire known as the Federation. Why was Avon so interesting? Because he contained so many contradictions! He could be smart, intensely charming, paranoid, inclusive, sarcastic, and self-serving. Much like Walter White in Breaking Bad, you never quite knew how far Avon was going to go. And there is no better exemplar of why Avon worked so well than an episode called “Orbit” written by Robert Holmes (who also wrote some of the best episodes of Doctor Who). Avon and his longtime partner Vila have five minutes to rid a spacecraft of excess cargo weight. The two men are seen frantically running around, ejecting bits of plastic through the airlock. It’s clear that they’re not going to dump the cargo in time. Avon desperately asks Orac — the ship’s computer — how much weight the ship must lose in order to achieve escape velocity. Orac replies, “70 kilos.” With great ferocity, Avon shrieks, “Dammit! What weighs 70 kilos?” Orac responds with an alarming calmness, “Vila weighs 73 kilos, Avon.” And it is here that the scene becomes truly thrilling and surprising! Avon now has a solution — one that allows him to survive but that also involves betraying his friend. Darrow instantly transforms, grabs a laser pistol, and the scene is among the best in the entire run of the show. (You can watch the scene here.) As a test, I described this scene to a wide variety of people who were unfamiliar with speculative fiction. One old school guy in my Brooklyn hood who I’m friendly with (and for whom I have been serving as an occasional consultant on his webseries), “Damn! That’s some gangsta shit. I gotta check it out.” Human predicaments like this are universal.

Don’t worry too much about your sound design when you’re conceiving your story. You certainly need to remember that this is a medium driven by sound, but, if you’re doing audio drama right, your characters (and thus your actors) will be sharp and lively enough to conjure up a divergent sound environment. It’s absolutely foolhardy and creatively bankrupt to enslave your actors to a soundscape. This represents tyranny, not creative possibility. Actors need to be free to create in a fun and relaxed environment. (In my case, I cook all of my actors breakfast, compensate everyone instantly after recording, and try not to work them more than three hours per recording session.) As perspicacious as you may be, as certain as you may think you are about the rhythm and the delivery, your actors will always have fresh ideas that you haven’t considered. You need to have a script and a recording environment that is committed to your actors first. If you’re looking to be some petty despot, become some small-time corporate overlord. Don’t toil in art. If your actors are hindered by your dictatorial decisions as writer or director, they won’t be able to use their imagination. At all stages, audio drama is a process of collaborative discovery. When you write the script, it’s about creating memorable and three-dimensional characters. When you’re recording with actors, it’s about listening to how an actor interprets the characters and shaping the scene together with openness, trust, and experimentation. Then, when you’re putting together the rough edit (dialogue only), you have yet another stage of discovery. The actors have given you all that you need. You’ll be able to imagine where they are in a room, what they’re doing, and what else might be with them. From here, you start to form the sound design. Worldbuilding always comes from human investigation. And if you’re fully committed to the human, then your instinctive imagination will be able to devise a unique aural environment.

But to get to this place, you need to have characters who are unusual and who contain subtlety, depth, and detailed background. What kind of family did they have? Are they optimistic or moody? What was their most painful experience? Their happiest? Are they passionate about anything? If you’re stuck, you could always try revisiting some personal experience. For “Brand Awareness,” a Black Mirror-like story about a woman who learns that the beer that she’s fiercely loyal to doesn’t actually exist, the premise was inspired by an incident in which I went to a Williamsburg bar, certain that I had ordered a specific Canadian beer there before. But when I mentioned the beer brand to the bartender, she didn’t know that it existed. (It turned out that I had the wrong bar.) I laughed over how ridiculously loyal I had been to the Canadian beer brand and began asking questions about why I was so stuck on that particular beer at that time. I then came up with the idea of a woman who spent much of her time collecting memorabilia for a beer called Eclipse Ale, one that nobody knew about, and decided, instead of making this character a rabid and obsessive fan, to make her very real. I placed her in a troubled relationship with a man who refused to listen to her, which then gave me an opportunity to explore the harms of patriarchy. I then had to answer the question of why this woman was the only one who knew about the beer and conjured up the idea of a boutique hypnotist who served in lieu of couples therapy. Suddenly I had a weird premise and some sound ideas. What did the memorabilia look like? What were the hypnotist’s methods like? Ultimately, most of my sound design came from my incredible cast. Their interpretations were so vivid that I began to create a soundscape that enhanced and reflected their performances. The process was so fun that our team’s collective imagination took care of everything. I would listen to the rough dialogue assembly on my headphones and physically act out each character as they were talking into my ears. And from here, I was able to see what the space looked like. I went to numerous bars and closed my eyes and listened and used this as the basis for how to shape the scene. These methods allowed me to tell a goofy but ultimately realistic story.

I can’t stress this next point enough. Audio drama should never be about being overly clever or showy. It should be designed with enough depth for the audience to use its imagination. Just as I consider the actors on my production to be my creative equals, I also consider the audience to my interpretive equal. Their takeaways from my show are almost always smarter than my own. It would be colossally arrogant of me to assume that I know better than them.

To return to the gentleman who wrote the article that I am partially responding to here, his advice concerning character tips should be avoided at all costs. Robots can be fun, but, however ephemerally vivid they can be, they are among the most tedious one-note characters you can ever drop into a story. Moreover, a character who appears on only two pages should have as much backstory as one of your principals. When the great Robert Altman made one of his masterpieces, McCabe and Mrs. Miller, he instructed all of the extras who were part of the Western town to develop detailed characters. This is one significant reason why that incredible film feels so real and so atmospheric. When in doubt, write vivid human characters with real problems. They always sound cool.

The misguided dramatist also reveals how pedestrian and unambitious he is in his storytelling when he tells you that you shouldn’t have more than four separate voices in a scene. This is only a problem if, like the misguided dramatist, you are too reliant upon seemingly clever ideas and don’t know how to write recognizable characters. If your characters are dimensional, then your audience will be able to follow the story. But you can also have your characters forget the names of the people who they are with so that you have an opportunity to remind your audience who they are. There are, after all, few people who attend a party and who manage to remember everybody’s first names. This expositional move doubles as a touch of realism and a subtle way of helping your audience keep track of a very large cast. Don’t squelch your ambition! If the dialogue is natural and the rhythm reflects real human conversation, then this will also help your audience lock into the narrative.

Also, I don’t know what living rooms the misguided dramatist spends his time in. But every setting is driven by sound. Only the most unimaginative and inattentive dramatist in the world would gainsay the textural possibilities contained in a car or a kitchen. These are seemingly familiar places. But if you spend enough time in various kitchens and simply listen, you’ll discover that each kitchen does have a separate tapestry of distinct sounds.

As for momentum, I have one firm rule: Have at least something on every page that drives the story forward (or, failing that, a good joke). If it’s not there, then cut and revise the page until you get to that ratio. Because you have exactly five minutes from the beginning of your show to grab your audience. If you’re bombarding your audience with over-the-top sound design out of creative desperation but you don’t have anything human to back it up, you’re dead. The audience will tune out very quickly, especially when there are so many other audio drama productions up to the task. However, if you’re concerned with the human first, then you’ll be on firm footing. The misguided dramatist writes, “The specifics don’t matter.” Oh, but they always matter. This is a profoundly ignorant and offensive statement that ignores the lessons contained in centuries of dramatic writing. Having some random kid walking by with a blasting boombox may pump up your hubris enough to approach the editors of Electric Literature and say, “Hey, I’m an expert! Can I write an article and pimp my show?” But if your inclusion doesn’t serve the human needs of the story, it’s gratuitous. It’s flexing your muscle rather than lifting the weights. And as you make more audio drama, it’s vital that you never stop evolving. In an increasingly crowded world of audio drama options, you want to be the dramatist who can bench-press to the best of your ability. And you’re going to want to build yourself up so that you can increase the load you can heave above your shoulders. You don’t stay in shape if you stop hitting the gym. And art rarely works when you phone it in. It involves hard work, great care, and daily discipline.

2. Imagination.

Well, I can mostly agree with the misguided dramatist here. You definitely want to paint a picture in your audience’s minds. But you don’t necessarily have to do this with a melange of bad exposition such as “Teeth, there’s too many teeth.” All you need to do is to imagine how a human being would react to a set of circumstances and then slightly style the dialogue so that it reveals just enough exposition (but not too much). You can then sculpt the sound design accordingly.

3. On “Gross” Sound Design

Once again, the misguided dramatist lacks the ability to comprehend how an audience vicariously relates to an audio drama. You can do kissing in audio drama. I’ve included it in The Gray Area. This doesn’t mean that you drop in a flagrant smooch that’s going to drown out everything else in the mix. You want a dramatic kiss to sound pretty close to how it’s actually experienced. For the first season, I recorded some kissing foley with someone I was dating at the time. It was one of the strangest experiences of my life, perhaps the closest I’ve come to feeling like a pornographic actor. But it had to be done for art! Imagine two people lying in bed, both of them with headphones on, and a condenser microphone mounted just above them. We proceeded to kiss until I got the levels and the mic positioned just right for a very soft sound that is quite close to the sound that you hear when you kiss someone. This was a little difficult. Because I very much enjoyed kissing the person in question. But I was able to find the right balance. And I mixed this into the story quite gently and subtly so that it wouldn’t intrude upon the story. The Amelia Project has a character who very much enjoys cocoa, yet the slurps and stirs of the spoon never sound intrusive. And that is because the producers are smart enough to understand that flagrant foley of natural human sounds is going to sound “gross.” But you do have an obligation to depict the human and that includes sounds that might be categorized as uncomfortable.

4. Be Careful with Foley Description

I learned early on that writing four seemingly simple words (“GIANT RATS SCAMPERING AROUND”) created far more trouble for me in post-production than I anticipated. And while I enjoyed the challenge that I presented myself, I spent a week banging my head against my desk before I finally stumbled on a sound design solution. If you’re working with a sound designer, try to be mindful of the difficulty in coming up with sounds that reflect creatures or concepts that don’t exist in the real world. Even if you add “LIKE HORSES GALLOPING” to the giant rats description, that’s going to offer the sound designer some creative ideas that will make it easier for her to imagine and come up with something. If you’re collaborating with a sound designer, you need to offer a clear blueprint for her to create and imagine. Make no mistake: the sound designer is just as much of an actor as an actor.

5. Don’t Be Afraid to Take Risks

You’re not going to please everyone. So why spend so much time worrying about it? There are incredibly talented and impeccably kind people who produce beloved audio dramas and even they receive hate mail and vicious criticism. Critics, by and large, are far less useful than the honest and experienced people you have in your corner who understand both you and the hard work that goes into making audio drama. You need to be surrounded by beta readers and beta listeners who will not bullshit you. Your duty as an artist is to not give into the often insane demands of rabid fans (much as one very popular audio drama did a few years ago, forcing this truly terrific show to ignobly close its doors) and to concentrate on putting out your best work. The real crowd, your truly loyal listeners and the ones who you actually learn from, will trust you enough to continue with the journey. The same goes with your actors. I took a huge risk on a Season 2 script. And I was incredibly surprised, humbled, and honored when the actors were crazy about it and told me what a thrilling twist it was and brought their A game when we recorded. You have a duty to keep on growing. Keep in mind that critics, especially the small-time character assassins on Twitter driven by acute resentment, reflect a vocal minority. You’re also probably never going to get a TV deal. So why chase that kind of outsize success? Besides, it’s far more rewarding to tell stories entirely on your own terms. If the work is good and you treat people well, you will attract very talented actors. And they in turn will tell their actor friends about how much fun you are to work with. But if you tell the same story over and over again, or you aren’t sufficiently answering the many questions you’ve set up, chances are you’ll be pulling a Damon Lindelof. And everyone will rightfully ding you for writing a lazy and inane climax.

Formulaic writing may win you an audience. There is no shortage of box office successes that are more generic than a supermarket aisle populated by no name yellow boxes. But are you writing for short-term lucre and attention or long-term artistic accomplishment? Are you writing audio drama to grow as a person and as an artist? Always remember that the work is its own reward. And that means taking risks.

6. Be Passionate About Your Story at All Times

Don’t write a script just for the sake of writing a script. If you’re telling a story, it has to be something that you absolutely believe in. Your vision must be large and passionate enough to get other people excited about it. You must also be committed to surprising yourself at all stages. (It also helps that I’m crazy about everyone who works on this show and am naturally quite thrilled to watch them get better as performers.) While I have drafted a four season plan for The Gray Area (and have a “Bible” of twenty prototypical scripts), the plan is just loose enough for me to continually invent with each season. I don’t write scripts from an outline (although I have done so in writing for other people). Because I find that, if I know where a story is heading, then it’s not going to be fun for me. After all, if I’m not surprised, why would I expect my audience to be?

If you’re just phoning it in, then why would you expect your actors to give their all? One audio drama producer recently revealed a horror story about one regular actor leaving midway through the series. But listening to the audio drama, it’s easy to see why. The passion contained in the initial episodes plummeted in later episodes. A friend, who was an initial fan of the show, texted me, asking “What happened? It was so good! Now I can’t listen to it!” Well, I responded, the character in question, despite being played by a lively actor who clearly has much to offer, became one-note and confined to a sterile environment. And why would any actor want to stay involved with a character who remains stagnant? If you don’t feed your actors with true passion, and if you don’t take care of them, then you’re not living up to the possibilities of audio drama.

At all stages of The Gray Area, I talk with my actors and tell them what I have planned for their characters over many seasons. I listen to their passions and interests. I regularly check in on them. I try to attend their shows when they perform on stage. Because it is my duty to remain committed to my talent. All this gives me many opportunities to find out where actors wish to push themselves as performers and to suss out emotional areas that other directors don’t seem to see. I cast comedic actors in dramatic roles. I point out to some of my more emotionally intense actors how funny they are and write stories with this in mind. I have to keep my characters growing so that I can sustain an atmosphere committed to true creative freedom. Because I love and adore and greatly respect the people I work with and I want to make sure that these actors are always having fun and that they feel free to create. I’ve got this down so well that, when the actors find out I’m writing a new slate of scripts, they playfully nag me, wondering when the stories are going to be done.

If you’re doing audio drama right, you’re probably going to be surprised to find yourself exhausted after a long day. The fatigue seems inconceivable because you were having so much fun. But it does mean that you were driven by passion first, buttressed by hard work. And that will ultimately be reflected in the final product.

7. There Are Many Ways to Make Audio Drama

There’s recently been some discussion about establishing a set of critical standards that all producers should agree upon for the “greater good.” I find this to be a bunch of prescriptive malarkey, more of a popularity contest and an ego-stroking exercise rather than a true exchange of viewpoints. Take the advice that you can use and ignore the rest. That includes this article. If you see something here that whiffs untrue, ignore it. Or leave a comment here and challenge me. I’d love to hear your dissenting views! I’m offering one way to make audio drama, but there are dozens of ways to go about it.

8. Be Wide-Ranging in Your Influences

Don’t just listen to audio drama. Listen to nonfiction podcasts. Read books. Take on hobbies and interests that you’ve never tried. Play music. Above all, live life. Existence is always the most important influence. I’ve listened to far too many bad audio dramas trying to offer cut-rate knockoffs of popular shows. This isn’t a recipe for success or artistic growth. You need to find your own voice and be true to who you are as much as you can. Every story has already been told. But it hasn’t been told in the way that you express it.

(I hope that some of what I’ve imparted here has been useful! For anyone who’s interested, I am presently in the final weeks of production on the second season of my audio drama. I’ve been documenting my journey on Instagram, passing along any tips or tricks I discover along the way so that other audio dramatists don’t make the same mistakes that I have! Plus, there are many fun behind-the-scenes videos and photos. Feel free to check out @grayareapod and say hello. We’re all in this journey of making audio drama together! It’s a very exciting time to tell stories for the ear!)

Appraisal

It’s a wonder you’re not dead. What keeps you alive? The shining hope you mine from the mire of dark dreams. An occasional kindness you didn’t expect from a stranger. The news that some fierce and sincere pep talk you delivered years ago resulted in someone living a better life. You saved two lives just this year alone: a friend who you tracked down in a doorway just north of Union Square who was carving into herself with a knife and who spilled blood in the tony entrance of a women’s clothing store, a woman who you patched up and took care of and eventually had to call an ambulance for, and another friend who was about to down a full bottle of Ambien in a East Village establishment that shall remain unnamed. You saw his mouth and the open orange container and you sprinted with every ounce of fortitude you had. If you had arrived just a moment later, he would have swallowed the pills. But you tackled him at just the right time. You’re still haunted by the relentless clatter of the bottle’s contents spilling onto the grimy bathroom tile. It took ten minutes to buy him a beer and to calm him down and to get him to laugh and to remind him why life was worth living. Which you seem to be good at doing.

You didn’t want either of them to die because New York needed them both. You were so certain of that and you were proven right. Both now thrive. And perhaps your empathy went into overdrive not just because you care about other people more than you let on, but because you had been there yourself five years before and little trickles of that fateful morning on the bridge, a morning in which a teeny isthmus separated you from Kings County and the undiscovered country, have sometimes dropped into your mindscape in the intervening time. When a spritzer of ideations sprinkled into your head after a resentful and hateful gang invented convincing lies and hounded for your blood, your therapist ghosted you because she had had enough of your blubbering feelings. The latest development seemed to confirm that you were a fuckup, even though you were doing much better. Or maybe the therapist saw you, as so many do, as an insignificant spectre. You seem to project such confidence and authority that it’s impossible for people to see that you want to stitch up the remaining wounds. They can never praise your accomplishments and will never see all the good that you do (not that you advertise this), but they always magnify one pedantic fault. Such is life in the 21st century. If you can’t live up to the unreasonably golden ideal, then get lost. And now no mental health professional in the New York metropolitan area seems to want to take you on, especially after you slam them with a precis of what’s troubling you. The war against authenticity includes even those who are supposed to provide help to those who are trying to be more real and thus more connected to others in an increasingly isolated age. Your messages fall on deaf clinical ears. And it reinforces this idea that you don’t belong or that you are unworthy of succor. Well, you privileged white male son of a bitch, what do you have to complain about? You had a free ride because of your genetics and you blew it and you deserve every hell for every mistake I’ve heard about. And you say solo and sotto voce, “No, I don’t. Who does? Aren’t you a humanist?”

You played two jokes in the first week of April, issuing a fake apology on Instagram and writing a goofy essay in which you claimed to have two daughters. But your problem is that you’re just too damn persuasive and convincing. Because people wrote in and asked if you were okay and who was the lucky woman and when did this happen and mazel tov. So many people seem to want you married, a condition that, in most cases, represents an illusory felicity. But the truth is that, well, maybe you’d like to be. Well, not necessarily. You just want to be involved in a situation in which your apparent attributes and considerable attention to detail after midnight don’t represent the sole reasons why a woman sleeps over. People never seem to see your kindness and your empathy and your affection, in part because you keep this on the q.t. and it seems churlish at this stage in your life to announce it. And it’s also difficult to articulate your feelings because it’s construed as a form of emotional manipulation, even as you are careful to find the gentlest candor to stand up for who you are. They say that you can’t beat the house. So maybe there’s just no one out there for you, other than that dude in the mirror. The only recent woman who seemed to care for you, who accepted you and offered handwritten cards, turned out to be married and was seeking multiple dalliances. You had to laugh at the irony, given how so many others had believed in the faith of this imperfect institution. So you had to say sayonara to her. At this stage of the game, you’re the “if only” choice. But you really want to be somebody’s only. This puerile game of musical bodies grows so tiresome. You’re far from the only one experiencing this plight. So why not shut the hell up? Besides, maybe it’s too late for you.

Still, there’s no getting around the fact that any self-appraisal inevitably turns you into the ignoble hero of your own self-serving story. In some sense, as Kiese Laymon has recently observed in his excellent memoir Heavy, you need to tell lies before you tango with the truth. Which is exactly what you did last week. So let’s do better. You feel that you give and they take, despite the fact that you also believe that life should never involve a ledger. But, hey, we all contain quite a few contradictions. You love and it’s always unrequited. You frequently wonder if your desire to be loved for who you are is the most selfish thing to ask for. You ask for favors once in a cerulean moon yet there’s always some camarera gently placing the onyx check presenter upon your mesa. You’re tired of paying your dues, but there’s no other choice. Men who have done far worse things than you are alleged to have committed are allowed to write cover stories for major magazines to state the bleeding obvious. It’s not that you’re resentful or envious. You don’t have a competitive bone in your body. But you do despise the mediocre and you want your work, especially the stuff for which you put in serious time, to be respected. But there’s no chance of that happening. Not in an age in which a tweet composed in five seconds is now considered just as worthy as a work of art that took years to put together. Your ship sailed in on the strength of your achievements last December and a feral horde collected invidious myths to smear you. Because of this, you put on about five, maybe ten pounds. And you’re now within a few tenths of that BMI sliver between normal and overweight that becomes ever more difficult to shave off at this metabolic stage of your life. The winter prohibited the walks that make you feel more alive and the stress-fueled drinking eroded your thinness. Now it’s spring and you’re pushing yourself hard, shaving sleep to dream, which is the one thing you live for and that you do best at and the one thing that keeps you sane. But it’s incompatible with the profit motive of the venal bean counters. You cut all ties with your selfish fucked up family. And when you tell a friend, only a few nights ago, why you’ve done this, pointing to the fact (among many others) that you attended five different schools during five formative years, and all this while enduring physical and emotional abuse, your friend replies, “Jesus, Ed, you have the most fucked up family out of anybody I’ve ever known. Now I understand.” Well, at least someone does. At least you’re committed to sharing more of yourself with the people who actually take the time to know you.

What ultimately keeps you giddy and alive is knowing that you refuse to play the sick game of being a saint in paradise. Likes, favorites, popularity. Christ, you actually bought into that horseshit not all that long ago. What you can do is allow the world to come around to you. Maybe one day they’ll see that you have a huge heart and that you have a lot to give. But, for now, anyone who wants in is going to have to talk to that big muscular guy standing next to the velvet rope. He’s pretty damn scary to most people in the club, but you’re not going to make the mistake of believing that all visitors into your VIP lounge are acting with the best of intentions. On the other hand, you’re really pulling all the stops in the places that count. So be you and let the haters choke on the bile of their failure to speak in a real voice. If you want to truly feel for others and make waves, then you have to be true to yourself. Don’t let the seductive propaganda steer you any other way.

Studies in Iconology (Modern Library Nonfiction #80)

(This is the twentieth entry in The Modern Library Nonfiction Challenge, an ambitious project to read and write about the Modern Library Nonfiction books from #100 to #1. There is also The Modern Library Reading Challenge, a fiction-based counterpart to this list. Previous entry: The Face of Battle.)

Titian’s Sacred and Profane Love (pictured above) is one of my favorite paintings of the 16th century, in large part because its unquestionable beauty is matched by its bountiful and alluring enigma. We see two versions of love at opposing ends of a fountain — one nearly naked without apology, but still partially clad in a windswept dark salmon pink robe and holding an urn of smoke as she languorously (and rebelliously?) leans on the edge of a fountain; meanwhile the other Love sits in a flowing white gown on the other end, decidedly more dignified, with concealed legs that are somehow stronger and more illustrious than her counterpart, and disguising a bowl that, much like the Kiss Me Deadly box or the Pulp Fiction suitcase, could contain anything.

We know that the Two Loves are meant to coexist because Titian is sly enough to imbue his masterpiece with a sartorial yin-yang. Profane Love matches Sacred with a coiled white cloth twisting around her waist and slipping down her left leg, while Sacred has been tinctured by Profane’s pink with the flowing sleeve on her right arm and the small slipper on her left foot. Meanwhile, Cupid serves as an oblivious and possibly mercenary middleman, his arm and his eyes deeply immersed in the water and seemingly unconcerned with the Two Loves. We see that the backdrops behind both Loves are promisingly bucolic, with happy rabbits suggesting prolific promiscuity and studly horsemen riding their steeds with forelegs in the air, undoubtedly presaging the stertorous activity to commence sometime around the third date.

Sacred’s backdrop involves a castle situated on higher ground, whereas Profane’s is a wider valley with a village, a tableau that gives one more freedom to roam. The equine motif carries further on Sacred’s side with a horse prancing from Sacred to Profane in the marble etching just in front of the fountain, while Profane’s side features equally ripe rapacity, a near Fifty Shades of Grey moment where a muscled Adonis lusts over a plump bottom, hopefully with consensual limits and safewords agreed upon in advance. Titian’s telling takeaway is that you have to accept both the sublime and the salacious when you’re in love: the noble respect and vibrant valor that you unfurl upon your better half with such gestures as smoothing a strand of hair from the face along with the ribald hunger for someone who is simultaneously desirable and who could very well inspire you to stock up on entirely unanticipated items that produce rather pleasurable vibrations.

There are few works of art that are so dedicated to such a dichotomous depiction of something we all long for. And Titian’s painting endures five centuries later because this Italian master was so committed to minute details that, rather incredibly, remain quite universal about the human condition.

But what the hell does it all mean? We can peer into the canvas for hours, becoming intoxicated by Titian’s fascinating ambiguities. But might there be more helpful semiotics to better grasp what’s going on? Until I read Panofsky’s Studies in Iconology, I truly had no clue that Titian had been influenced by Bembo’s Asolani or that the Two Loves were a riff on Cesare Ripa’s notion of Eternal Bliss and Transient Bliss, which was one of many efforts by the Neoplatonic movement to wrestle with a human state that occupied two modes of shared existence. Panofsky also helpfully points out that Cupid’s stirring of the fountain water was a representation of love as “a principle of cosmic ‘mixture,’ act[ing] as an intermediary between heaven and earth” and that the fountain can also be looked upon as a revived sarcophagus, meaning that we are also looking at life and love springing from a coffin. And this history added an additional context for me to expand my own quasi-smartypants, recklessly dilletantish, and exuberantly instinctive appreciation of Titian. In investigating iconology, I recalled my 2016 journey into The Golden Bough (ML NF #90), in which Frazer helpfully pointed to the symbolic commonality of myths and rituals throughout multiple cultures and across human history, and, as I examined how various symbolic figures morphed over time, I became quite obsessed with Father Time’s many likenesses (quite usefully unpacked by Waggish‘s David Auerbach).

Any art history student inevitably brushes up against the wise and influential yet somewhat convoluted views of Erwin Panofsky. Depending upon the degree to which the prof resembles Joseph Mengele in his teaching style, there is usually a pedagogical hazing in which the student is presented with “iconology” and “iconography.” The student winces at both words, nearly similar in look and sound, and wonders if the distinction might be better understood after several bong hits and unwise dives into late night snacks, followed by desperate texts to fellow young scholars that usually culminate in more debauchery which strays from understanding the text. Well, I’m going to do my best to explicate the difference right now.

The best way to nail down what iconography entails is to think of a painting purely in terms of its visuals and what each of these elements means. Some obvious examples of iconography in action is the considerable classroom time devoted to interpreting the green light at the end of The Great Gatsby or the endless possibilities contained within the Mona Lisa‘s smile. It is, in short, being that vociferous museum enthusiast pointing at bowls and halos buried in oil and doing his best to impress with his alternately entertaining and infuriating interpretations. All this is, of course, fair game. But Panofsky is calling for us to think bigger and do better.

Enter iconology, which is more specifically concerned with the context of this symbolism and the precise technical circumstances and historical influences that created it. Let me illustrate the differences between iconography and iconology using Captain James T. Kirk from Star Trek.

Here are the details everyone knows about Kirk. He is married to his ship. He is a swashbuckling adventurer who gets into numerous fights and is frequently seen in a torn shirt. He is also a nomadic philanderer, known to swipe right and hookup with nearly every alien he encounters. (In the episode “Wink of an Eye,” there is a moment that somehow avoided the censors in which Kirk was seen putting on his boots while Deela brushes her hair.) This is the iconography of Kirk that everyone recognizes.

But when we begin to examine the origins of these underlying iconographic qualities, we begin to see that there is a great deal more than a role popularized by William Shatner through booming vocal delivery, spastic gestures, and an unusual Canadian hubris. When Gene Roddenberry created Star Trek, he perceived Captain Kirk as “Horatio Hornblower in Space.” We know that C.S. Forester, author of the Hornblower novels, was inspired by Admiral Lord Nelson and a number of heroic British authors who fought during the Napoleonic Wars. According to Bryan Perrett’s The Real Hornblower, Forester read three volumes of The Naval Chronicle over and over. But Forester eventually hit upon a trope that he identified as the Man Alone — a solitary individual who relies exclusively on his own resources to solve problems and who carries out his swashbuckling, but who is wedded to this predicament.

Perhaps because the free love movement of the 1960s made the expression of sexuality more open, Captain Kirk was both a Man Alone and a prolific philanderer. But Kirk was fundamentally married to his ship, the Enterprise. In an essay collected in Star Trek as Myth, John Shelton Lawrence ties this all into a classic American monomyth, suggesting that Kirk also represented

…sexual renunciation, a norm that reflects some distinctly religious aversions to intimacy. The protagonist in some mythical sagas must renounce previous sexual ties for the sake of their trials. They must avoid entanglements and temptations that inevitably arise from satyrs, sirens, or Loreleis in the course of their travels…The protagonist may encounter sexual temptation symbolizing ‘that pushing, self-protective, malodorous, carnivorous, lecherous fever which is the very nature of the organic cell,’ as Campbell points out. Yet the ‘ultimate adventure’ is the ‘mystical marriage…of the triumphant hero-soul with the Queen Goddess” of knowledge.

All of a sudden, Captain Kirk has become a lot more interesting! And moments such as Kirk eating the apple in Star Trek II: The Wrath of Khan suddenly make more sense beyond the belabored Project Genesis metaphor. We now see how Roddenberry’s idea of a nomad philanderer and Forester’s notion of the Man Alone actually takes us to a common theme of marriage with the Queen Goddess of the World. One could very well dive into the Kirk/Hornblower archetype at length. But thanks to iconology, we now have enough information here to launch a thoughtful discussion — ideally with each of the participants offering vivacious impersonations of William Shatner — with the assembled brainiacs discussing why the “ultimate adventure” continues to crop up in various cultures and how Star Trek itself was a prominent popularizer of this idea.

Now that we know what iconology is, we can use it — much as Panofsky does in Studies in Iconology — to understand why Piero di Cosimo was wilder and more imaginative than many of his peers. (And for more on this neglected painter, who was so original that he even inspired a poem from Auden, I recommend Peter Schjeldahl’s 2015 New Yorker essay.) Panofsky points out how Piero’s The Finding of Vulcan on Lemnos (pictured above) differs in the way that it portrays the Hylas myth, whereby Hylas went down to the river Ascunius to fetch some water and was ensnared by the naiads who fell in love with his beauty. (I’ve juxtaposed John William Waterhouse’s Hylas and the Nymphs with Piero so that you can see the differences. For my money, Piero edges out Waterhouse’s blunter version of the tale. But I also chose the Waterhouse painting to protest the Manchester Art Gallery’s passive-aggressive censorship from last year. You can click on the above image to see a larger version of both paintings.) For one thing, Piero’s painting features no vase or vessel. There is also no water or river. The naiads are not seductive charmers at all, but more in the Mean Girls camp. And Hylas himself is quite helpless. (The naiad patting Hylas on the head is almost condescending, which adds a macabre wit to this landlocked riff.) Piero is almost the #metoo version of Hylas to Waterhouse’s more straightforward patriarchal approach. And it’s largely because not only did Piero have a beautifully warped imagination, but he was relying, like many Renaissance painters, upon post-classical commentaries rather than the direct source of the myths themselves. And we are able to see how a slight shift in an artist’s inspiration can produce a sui generis work of art.

Panofsky is on less firm footing when he attempts to apply iconology to sculptures and architecture. His attempts to ramrod Michelangelo into the Neoplatonic school were unpersuasive to me. In analyzing the rough outlines of a monkey just behind two of Michelangelo’s Slaves (the “dying” and the “rebellious” ones) in the Louvre, Panofsky rather simplistically ropes the two slaves into a subhuman class and then attempts to suggest that Ficino’s concept of the Lower Soul — which is a quite sophisticated concept — represents the interpretive smoking gun. This demonstrates the double-edged sword of iconology. It may provide you a highly specific framework for which to reconsider a great work of art, but it can be just as clumsily mistaken for the absolute truth as any lumbering ideology.

Then again, unless you’re an insufferable narcissist who needs to be constantly reminded how “right” you are, it’s never any fun to discuss art and ideas with people who you completely agree with. Panofsky’s impact on art analysis reminds us that iconology is one method of identifying the nitty-gritty and arguing about it profusely and jocularly for hours, if not decades or centuries.

Next Up: Edmund Morris’s The Rise of Theodore Roosevelt!